Tone seems to be quite important in videogames
I didn't realize how much of a videogame is tone. I've been listening to the co-creator of Fallout on YouTube, his name is Tim Cain, and he and Todd Howard mention tone a lot. So it might be important. Tim says tone can be manipulated by music, and that music bypasses something in your mind, so it becomes extremely easy to set the tone. Bethesda and Obsidian knew this when they were making Fallout 3 and Fallout New Vegas, because the games have an in-game radio. New Vegas has a lot more country and western music, and it does help set the tone.
I tried playing Fallout 3 with and without the music, and I saw a huge, tremendous, substantial, enormous, Brobdingnagian, cyclopean, gigantic, gargantuan difference. I added all of these extra adjectives because I see too many people using big words inappropriately just so they can sound sophisticated and earn some snob points. Yes, I know all those other words as well, and I can look them up no problem but spare me, nobody actually talks like that.
Anyway, tone is very important. It helps tell the same story more effectively, and I think that's magical. Makes me wonder what the tone of this blog is, and how it affects your reading, if there's any effect at all.